Luigi Auriemma

me@aluigi.org [PGP]


News QuickBMS Research MyToolz Advisories Proof-of-concepts Fake players bug Patches Password recovery MyMusic TestingToolz About... RSS feeds
aluigi.org zenhax old forum mirror   Twitter LinkedIn
PATCHES

Patches and workarounds made by me: unofficial bug fixes of the bugs I found (all referred to the latest vulnerable versions of the software, older version are not supported), No-CDs and more.
My opensource Lame Patcher tool is required for applying these patches as visible in this video or in the case of the NO-CDs simply placing lpatch.exe and lpatch.dat in the folder of the game and launching lpatch.exe.
The full list of changed bytes is ever available in the included text or .lpatch files so everyone can choose if applying the patch automatically or manually.
Note that my security patches must be applied only to servers (NOT clients except where specified) and are created ONLY on request.
Please read also my No-CD philosophy




Sections:

Unofficial security bug fixes:


Generic players limiters:

Battlefield series:

SWAT 4:

Unreal engine:

Ventrilo:

Half-life:

Enemy Territory:

Jedi Academy:

Call of Duty series:

Soldier of Fortune II:

Quake 3 engine:

Medal of Honor:
Lithtech engine:
Gamespy SDK:
Race Driver:
Other security fixes:
Other patches:
generic step-by-step: copy lpatch.exe and lpatch.dat in the folder of the game/program and launch lpatch.exe

NOTE: For automatically patching your files, copy lpatch.exe and lpatch.dat in the folder where is the original file to patch and launch lpatch.exe
NOTE: ALL the No-CD patches you see here are made on the LATEST versions of the games/programs and the zip package contains also a text file with the MD5 checksum of the original file and the list of all the bytes modified.
Contact me if you know a new version of one of these softwares